Vampire combat rules world of darkness5/30/2023 Most hunters have a hand limit of three for each card type (item and event cards), which is depicted by a hand limit icon on his character sheet in that card type's slot. What Are Hand LimitsĮach hunter sheet has two cards slots, one at the top that is used for item cards and one at the bottom that is used for event cards. Item cards without a banner describe when they can be played. Most hunter cards can only be used in combat. When a hunter draws an item card, he takes the top card from the item deck and places it in his hand. When an ally is removed from play, it is placed faceup in the event discard pile. Similarly, Dracula can only have one ally in play at a time. If a hunter chooses to use the ally effect on an event card and there is already an ally in play, the old ally is replaced with the new ally. There can be only one hunter ally in play at a time. When a Dracula card is played as an ally, Dracula places that card faceup in his play area. When a hunter card is played as an ally, it is placed in the ally slot on the board. These cards have an "Ally" effect at the bottom of the card. Then, he places that event card faceup in the event discard pile.Įvent cards can have multiple effects, and players must decide which effect to use when playing the card-some of these cards can be played as an ally. To play an event card, a player reads the text on the card and resolves the described effect. Some cards need to be played immediately while other cards can be used later at specific times. The top of each event card contains timing text that indicates when the card can be played. Event CardsĪfter a player draws an event card, he must read the card to determine when it is resolved. Item cards provide hunters with useful assets that are most commonly used in combat with Dracula. Event and Item CardsĮvent cards provide both hunters and Dracula with helpful effects and allies. Additionally, Dracula's "The Fury of Dracula" ability on his character sheet triggers after all three despair tokens are placed on the board. These tokens have an effect over how much the influence track is advanced when hunters are defeated. There is a small graphic on the time track to remind players to do this.ĭespair tokens represent Dracula's creeping influence over the unsuspecting citizens. To indicate this, players place a despair token on one of the three spaces in the center of the time track. When the time tracker advances from Sunday night to Monday day, a week has passed. ![]() Each day and night space has an abbreviation for a day of the week. At dawn, the time marker advances from a night space to a day space, and at dusk, the time marker advances from a day space to a night space. The time track has both day and night spaces. During dawn and dusk, players advance time and then fight Dracula if he is revealed. Dawn And Duskĭuring the hunter phase, dawn occurs before day and dusk occurs before night. For further clarifications or specific game effect interactions not covered here, see the Rules Reference. The description claimed that un-staking is possible with multi-hour surgery, but attempting to remove it by force cause Final Death.This section provides additional rules required to play Fury of Dracula. It would make sense to assume ripping the heart out makes him go torpid, but I remember a Level 3 thaumaturgy ritual ( Shaft of Belated Quiescence, page 237) that enchanted a wooden stake so that it splinters and grows into the heart as it is staked. It is implied that a vampire without access to this discipline would have a bad time removing his heart. Vampire The Masquerade 20th Anniversary p. Most of them kill a vampire even if it isn't incapactitated or torpid. ![]() Of an explosion, crushed by deep-sea pressure, etc.) Rock, fed into a wood chipper, caught at ground zero Or lethal trauma ( decapitated, trapped under a 10-ton To Final Death through massive amounts of bashing Massive physical trauma (tremendous lethal damage)Īn incapacitated or torpid vampire may also be sent That would actually include seemingly differing reasons, such as exposure to sunlight, fire or being diablerised. Worst of all, a vampire who loses his last health level due to ![]() Losing last level of health to aggravated damage. Level of aggravated damage, she meets Final Death ![]() Incapacitated via lethal damage, and she takes a further Taking aggravated damage while in torpor.
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